﻿capital = 110

oob = "NOR_1936"
if = {
	limit = { has_dlc = "Man the Guns" }
		set_naval_oob = "NOR_1936_naval_mtg"
}

set_research_slots = 3

add_ideas = {
	limited_conscription
}

set_stability = 0.9
set_war_support = 0.1
set_technology = {
	infantry_weapons = 1
	infantry_weapons1 = 1
	gw_artillery = 1
	interwar_antiair = 1
	tech_support = 1		
	tech_engineers = 1
	early_fighter = 1
	early_bomber = 1
	tech_recon = 1
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_naval_mines = 1
		submarine_mine_laying = 1
		early_ship_hull_light = 1
		basic_ship_hull_light = 1
		early_ship_hull_submarine = 1
		early_ship_hull_cruiser = 1
		basic_battery = 1
		basic_torpedo = 1
		improved_ship_torpedo_launcher = 1
		sonar = 1
		coastal_defense_ships = 1
		early_engine = 1
	}
}

set_convoys = 300		# biggest merchant marine in the world
set_stability = 0.7

set_politics = {
	ruling_party = democratic
	last_election = "1933.10.16"
	election_frequency = 36
	elections_allowed = yes
}
set_popularities = {
	democratic = 96
	fascism = 2
	communism = 2
}

create_country_leader = {
	name = "Johan Nygaardsvold"
	desc = "POLITICS_JOHAN_NYGAARDSVOLD_DESC"
	picture = "Portrait_Norway_Johan_Nygaardsvold.dds"
	expire = "1965.1.1"
	ideology = socialism
	traits = {
		#
	}
}

create_country_leader = {
	name = "Vidkun Quisling"
	desc = "POLITICS_VIDKUN_QUISLING_DESC"
	picture = "Portrait_Norway_Vidkun_Quisling.dds"
	expire = "1965.1.1"
	ideology = nazism
	traits = {
		#
	}
}

create_country_leader = {
	name = "Johan Ludwig Mowinckel"
	desc = "POLITICS_JOHAN_LUDWIG_MOWINCKEL_DESC"
	picture = "gfx/leaders/Europe/Portrait_Europe_Generic_3.dds"
	expire = "1965.1.1"
	ideology = centrism
	traits = {
		#
	}
}

create_country_leader = {
	name = "Adam Egede-Nissen"
	desc = "POLITICS_ADAM_EGEDE_NISSEN_DESC"
	picture = "gfx/leaders/Europe/Portrait_Europe_Generic_land_5.dds"
	expire = "1965.1.1"
	ideology = marxism
	traits = {
		#
	}
}

create_corps_commander = {
	name = "Carl Gustav Fleischer"
	portrait_path = "gfx/leaders/Europe/Portrait_Europe_Generic_land_1.dds"
	traits = {  trickster winter_specialist }
	skill = 4
	attack_skill = 3
	defense_skill = 4
	planning_skill = 2
	logistics_skill = 4
}

create_navy_leader = {
	name = "Elias Corneliussen"
	portrait_path = "gfx/leaders/Europe/Portrait_Europe_Generic_navy_2.dds"
	traits = { navy_career_officer inshore_fighter spotter }
	skill = 3
	attack_skill = 2
	defense_skill = 4
	maneuvering_skill = 3
	coordination_skill = 1
}

### VARIANTS ###
# 1936 Start #
if = {
	limit = { has_dlc = "Man the Guns" }
	# Submarines #
	create_equipment_variant = {
		name = "A Class"						
		type = nrm_ship_hull_submarine_small_1
		parent_version = 0
		role_icon_index = 8
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_1
			fixed_ship_engine_slot = nrm_submarine_engine_D0_08
			fixed_ship_sonar_slot = nrm_submarine_sonar_1
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_small_0h
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = empty
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_18_1_x3
			fixed_ship_torpedo_2_slot = empty
			custom_slot_1 = empty
		}
	}
	create_equipment_variant = {
		name = "B Class"						
		type = nrm_ship_hull_submarine_small_1
		parent_version = 0
		role_icon_index = 8
		modules = {
			fixed_ship_sub_hull_slot = nrm_submarine_hull_1
			fixed_ship_engine_slot = nrm_submarine_engine_D0_10
			fixed_ship_sonar_slot = nrm_submarine_sonar_1
			fixed_ship_noise_slot = nrm_submarine_noise_0
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_submarine_small_1h
			fixed_ship_radar_slot = empty
			fixed_ship_battery_slot = empty
			fixed_ship_anti_air_slot = empty
			fixed_ship_torpedo_slot = nrm_submarine_TRP_18_1_x4
			fixed_ship_torpedo_2_slot = empty
			custom_slot_1 = empty
		}
	}
	# Destroyers #
	create_equipment_variant = {
		name = "Draug Class"							
		type = nrm_ship_hull_destroyer_1
		name_group = NOR_DD_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S0_015
			fixed_ship_sonar_slot = nrm_sonar_1
			fixed_ship_battery_slot = nrm_destroyer_battery_HA_3_1_x6
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_2
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = empty
			custom_slot_2 = empty
			custom_slot_3 = nrm_support_destroyer_TRP_21_C_1_x3
			custom_slot_4 = empty
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
	}
	create_equipment_variant = {
		name = "Frøya Class"								# minelayer		
		type = nrm_ship_hull_destroyer_1
		parent_version = 0
		role_icon_index = 4
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_1
			fixed_ship_engine_slot = nrm_destroyer_engine_S0_010
			fixed_ship_sonar_slot = empty
			fixed_ship_battery_slot = nrm_destroyer_battery_4_1_x4
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_2
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_ML_1
			custom_slot_3 = empty
			custom_slot_4 = empty
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Olaf Tryggvason Class"							# minelayer		
		type = nrm_ship_hull_destroyer_2
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_destroyer_2
			fixed_ship_engine_slot = nrm_destroyer_engine_S1_010
			fixed_ship_sonar_slot = empty
			fixed_ship_battery_slot = nrm_destroyer_battery_5_1_x4
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_destroyer_1
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_2
			fixed_ship_fire_control_system_aa_slot = empty
			custom_slot_1 = nrm_support_destroyer_ML_1
			custom_slot_2 = nrm_support_destroyer_ML_1
			custom_slot_3 = nrm_support_destroyer_ML_1
			custom_slot_4 = nrm_support_cruiser_TRP_21_1_x04
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
	}
	# Heavy Cruisers #
	create_equipment_variant = {
		name = "Norge Class"				
		type = nrm_ship_hull_cruiser_coastal
		name_group = NOR_CA_HISTORICAL
		parent_version = 0
		role_icon_index = 2
		modules = {
			fixed_ship_hullform_slot = nrm_ship_hullform_cruiser_0
			fixed_ship_engine_slot = nrm_cruiser_engine_S0_005
			fixed_ship_armor_layout_slot = nrm_armour_layout_1
			fixed_ship_armor_slot = nrm_cruiser_armour_05_1
			fixed_ship_damagecontrol_slot = nrm_damagecontrol_1
			fixed_ship_range_slot = nrm_range_cruiser_0
			fixed_ship_radar_slot = empty
			fixed_ship_fire_control_system_slot = nrm_fire_control_3
			fixed_ship_fire_control_system_aa_slot = empty
			fixed_ship_battery_slot = nrm_cruiser_battery_8_1_x02
			fixed_ship_tertiary_slot = nrm_cruiser_tertiary_SB_6_1_x04
			custom_slot_1 = empty
			custom_slot_2 = empty
			custom_slot_3 = empty
			custom_slot_4 = empty
			custom_slot_5 = empty
			custom_slot_6 = empty
		}
	}
}